Eco-Escaper

Eco-Escaper: The Use of Digital Escape Rooms as an Immersive Learning Environment for Advancing Climate Literacy Education in Secondary Schools

Call: Erasmus+ Programme — Key Action 2: Cooperation partnerships in School Education

Duration: 01 December 2025 – 30 November 2028
Budget: €400,000

Project Consortium

  • 🇪🇸 Valencian International University
  • 🇩🇪 Smart Education Hub
  • 🇮🇪 Konnektable Technologies Ltd
  • 🇮🇹 Liceo G. Bianchi Dottula
  • 🇵🇹 Escola Básica e Secundária Padre Manuel Álvares
  • 🇹🇷 Innomate
  • 🇱🇻 Ekonomikas un Kulturas Augstskola

Objectives

  • Enhance climate literacy among students in European secondary schools, aligned with EU 2030 climate and energy goals.
  • Empower teachers with innovative methods, especially digital escape rooms, to make climate education engaging.
  • Equip 440 teachers with the knowledge and tools to integrate climate change education into curricula.
  • Foster collaboration among teachers via a gamified community for sharing resources and best practices.

Project Results

1️ Open Online Course for Teachers

2️   Escape Room Generator

3️ Gamified Teacher Community

4️ Dissemination & Sustainability
Eco-Escaper

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