Eco-Escaper: The Use of Digital Escape Rooms as an Immersive Learning Environment for Advancing Climate Literacy Education in Secondary Schools
Call: Erasmus+ Programme — Key Action 2: Cooperation partnerships in School Education
Duration: 01 December 2025 – 30 November 2028
Budget: €400,000
Project Consortium
- 🇪🇸 Valencian International University
- 🇩🇪 Smart Education Hub
- 🇮🇪 Konnektable Technologies Ltd
- 🇮🇹 Liceo G. Bianchi Dottula
- 🇵🇹 Escola Básica e Secundária Padre Manuel Álvares
- 🇹🇷 Innomate
- 🇱🇻 Ekonomikas un Kulturas Augstskola
Objectives
- Enhance climate literacy among students in European secondary schools, aligned with EU 2030 climate and energy goals.
- Empower teachers with innovative methods, especially digital escape rooms, to make climate education engaging.
- Equip 440 teachers with the knowledge and tools to integrate climate change education into curricula.
- Foster collaboration among teachers via a gamified community for sharing resources and best practices.
Project Results
1️ Open Online Course for Teachers
2️ Escape Room Generator
3️ Gamified Teacher Community
4️ Dissemination & Sustainability
Recent Comments